Titan Madness
Iron Golem
Huge  Construct 

Armor Class 20  (natural)
Hit Points 250  
Speed 6 , burrow 0 , fly 0 , swim 3



STR DEX CON INT WIS CHA
24  (+7) 9  (-1) 20  (+5) 3  (-4) 11  (0) 1  (-5)
Damage Immunities Bludgeoning, Fire, Piercing, Poison, Psychic, Slashing
Condition Immunities Charmed, Frightened, Paralyzed, Petrified, Poisoned, Exhausted
Senses darkvision, passive Perception 10
Languages creators
Challenge 16  
Magic Resistance. Has advantage on spell and magic saving throws.
Magic Weapons. Weapon attacks are magical. .
Immutable Form. Immune to spell or effect that would alter its form. .
Fire Absorption. Whenever it takes fire damage it repairs hit points based on the damage that would be dealt..
Actions
Multiattack. Makes two melee attacks
Slam. Melee Weapon Attack: +13 to hit, reach 1, one target. Hit: 20 bludgeoning damage.
Sword. Melee Weapon Attack: +13 to hit, reach 2, one target. Hit: 25 slashing damage.
Poison Breath. (Recharge 18-20) DC 19 Constitution saving throw, half damage on a successful save, for 45 poison damage in 3