Multiattack. make two greatsword attacks
Greatsword. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 30 (6d6 +9) slashing damage.
Rock. Ranged Weapon Attack: +14 to hit, range 60/240 ft., one target. Hit: 35 (4d12+9) bludgeoning damage.
Lightning Strike. (Recharge 5-6) Hurl a magical lightning bolt 500 ft., each creature within 10 ft. of that point makes a DC 17 dexterity saving throw or take 54 (12d8) damage, half damage on successful save., for 54 (12d8) lightning damage in 500 ft. Area
Trident. Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 19 (3d6+9) piercing damage.
Greatbow. Ranged Weapon Attack: +9 to hit, range / ft., one target. Hit: 22 (3d8+9) piercing damage.
Levitate. Target rises vertically 4 and remains suspended. Target has a speed of 0 unless adjacent to a wall.
Light. One object radiates light in area 1. Light can remove magical darkness.