Multiattack. Uses Frightful Presence, then makes one bite and two claw attacks.
Bite. Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 19 (2d10 +8) piercing damage.
Claw. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 15 (2d6+8) slashing damage.
Tail. Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 17 (2d8 +8) bludgeoning damage.
Wing Attack. DC 22 dexterity saving throw or take damage and knocked prone., for 15 (2d6+8) bludgeoning damage in ft. Area
Frightful Presence. DC 18 Wisdom saving throw, frightened. Save at end of each turn, successful save creature becomes immune. in 120 Area
Fire Breath. (Recharge 5-6) DC 21 Dexterity saving throw, half damage on successful save, for 56 (16d6) fire damage in 90 ft. Cone
Sleep Breath. (Recharge 5-6) DC 21 Constitution saving throw, on failure, creature falls unconscious. Saving throw at end of turn or taking damage to wake. in 90 Cone