Arachnoid - Regenerator
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Traits
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STR: 14 CON: 16 INT: 16 DEX: 18 WIS: 15 CHA: 13
Hit Points: 12 Bloodied: 6 +2 to Bio overcharge. Speed: 6 Initiative:5 AC: 18 Fortitude: 14 Reflex: 17 Will:13
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Gearlight armorkatanaglockexplorer's kitriding horseAncient Junk: Windshield scraper & Electric blenderheavy flashlightlantern (8 hours of lamp oil)
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PersonalityHow trusting are you? Open-minded What is your outlook at the start of each day? Self-assured What kind of decision maker are you? Impatient How conscientious are you about following rules? Flexible How empathetic are you? Charitable How courageous are you while under fire? Fearful
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SkillsAcrobatics: 5 Athletics: 3 Conspiracy: 4 Insight: 3 Interaction: 2 Mechanics: 4 Nature: 7 Perception: 7 Science: 4 Stealth: 5
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PowersToxic Webs At-will, bio, poison Standard action Burst 1 within 10 squares Each creature in burst | d20+5 Dexterity attack + level vs. reflex | 1d8+5 1d8 + dex mod + level poison damage, and immobilize target to end of your next turn | Revitalizing Strike At-will, healing, physical, weapon Standard action Melee or ranged weapon
| d20+4 Constitution+ level vs. reflex | 1d10+5 1d10 + con mod + 2 x level physical damage. You regain 2 hp if you are bloodied. |
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