Biggy
Arachnoid - Electrokinetic
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TraitsNatural Battery
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STR: 9 CON: 13 INT: 15 DEX: 18 WIS: 16 CHA: 15
Hit Points: 12 Bloodied: 6 +2 to Bio overcharge. Speed: 6 Initiative:5 AC: 18 Fortitude: 12 Reflex: 19 Will:14
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Gearplate armorboard with nailpotato gunexplorer's kitkeelboatkeelboatgenerator (8 hours of fuel)water purifier (water not included)
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PersonalityHow trusting are you? Gullible What is your outlook at the start of each day? Self-doubting What kind of decision maker are you? Forceful How conscientious are you about following rules? Dutiful How empathetic are you? Theiving How courageous are you while under fire? Fierce
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SkillsAcrobatics: 5 Athletics: 1 Conspiracy: 3 Insight: 4 Interaction: 3 Mechanics: 7 Nature: 8 Perception: 4 Science: 3 Stealth: 5
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PowersToxic Webs At-will, bio, poison Standard action Burst 1 within 10 squares Each creature in burst | d20+5 Dexterity attack + level vs. reflex | 1d8+5 1d8 + dex mod + level poison damage, and immobilize target to end of your next turn | Electric Boogaloo At-will, dark, electricity Standard action Melee 1 1 creature | d20+4 Wisdom attack + level vs. fortitude | 1d10+5 1d10 + wis mod + 2 x level electricity damage, target gets -2 on all defenses until end of your next turn |
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