Biggy
Nightmare - Felinoid
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TraitsCatfall
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STR: 6 CON: 11 INT: 18 DEX: 16 WIS: 10 CHA: 12
Hit Points: 12 Bloodied: 6 +2 to Psi overcharge. Speed: 6 Initiative:4 AC: 15 Fortitude: 11 Reflex: 17 Will:14
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Gearironthrown hand axeexplorer's kitAncient Junk: LED light bullb & Cellophane tapefuel, 5 gallons
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PersonalityHow trusting are you? Gullible What is your outlook at the start of each day? Self-assured What kind of decision maker are you? Impatient How conscientious are you about following rules? Dutiful How empathetic are you? Kind How courageous are you while under fire? Fierce
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SkillsAcrobatics: 4 Athletics: -1 Conspiracy: 5 Insight: 1 Interaction: 6 Mechanics: 5 Nature: 1 Perception: 1 Science: 5 Stealth: 8
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PowersFear Manifested At-will, psi, psychic Standard action Ranged 10 One creature | d20+5 Intelligence attack + level vs. will | 1d8+6 1d8 + int mod + 2 x level psychic damage, and to end of next turn target gives combat advantage and has -2 on attacks | Slashing Claws At-will, bio, physical Standard action Melee 1 1 creature | d20+4 Dexterity attack + level vs. reflex Make the attack twice | 1d6+5 1d6 (2d6 if both attacks hit) +dex mod + 2 x level physical damage; if both attacks hit, target blinded until start of your next turn |
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