Biggy
Yeti - Reanimator
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TraitsCold Resistance
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STR: 18 CON: 9 INT: 8 DEX: 9 WIS: 16 CHA: 12
Hit Points: 12 Bloodied: 6 +2 to Bio overcharge. Speed: 6 Initiative:1 AC: 14 Fortitude: 17 Reflex: 11 Will:14
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Gearumpire's paddingkatanaexplorer's kitlantern (8 hours of lamp oil)water purifier (water not included)radio cell phonedraft horse (no wagon)pickup trucklaptop computer
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PersonalityHow trusting are you? Suspicous What is your outlook at the start of each day? Self-assured What kind of decision maker are you? Impatient How conscientious are you about following rules? Scofflaw How empathetic are you? Hard-hearted How courageous are you while under fire? Fierce
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SkillsAcrobatics: 1 Athletics: 5 Conspiracy: 4 Insight: 4 Interaction: 2 Mechanics: 0 Nature: 8 Perception: 4 Science: 0 Stealth: 1
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PowersBig Claws Encounter, bio, physical Minor action Melee 1 1 creature | d20+7 Strength attack + level +2 vs. AC | 1d10+6 1d10 + str mod + 2 x level physical damage & target slowed to end of your next turn while you remain adjacent | Graveyard Summons At-will, necrotic, psi Standard action Close burst 5
| d20+4 Wisdom + level vs. reflex | 1d10+5 1d10 + wis mod + 2 x level necrotic damage. Attack is delivered by a 1 hp zombie with your defenses that appears in the burst. The attack targets one creature. The zombie can attack again on your next turn, and disappars at its end. |
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