Bob
Arachnoid - Exploding
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Traits
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STR: 11 CON: 16 INT: 9 DEX: 18 WIS: 11 CHA: 10
Hit Points: 12 Bloodied: 6 +2 to Bio overcharge. Speed: 6 Initiative:5 AC: 18 Fortitude: 15 Reflex: 17 Will:12
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Gearumpire's paddingscissorsdartexplorer's kitcanoeriding horsewater purifier (water not included)riding horsepickup truck
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PersonalityHow trusting are you? Obstinate What is your outlook at the start of each day? Grim What kind of decision maker are you? Easygoing How conscientious are you about following rules? Scrupulous How empathetic are you? Hard-hearted How courageous are you while under fire? Fearful
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SkillsAcrobatics: 5 Athletics: 5 Conspiracy: 1 Insight: 1 Interaction: 1 Mechanics: 1 Nature: 5 Perception: 1 Science: 1 Stealth: 5
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PowersToxic Webs At-will, bio, poison Standard action Burst 1 within 10 squares Each creature in burst | d20+5 Dexterity attack + level vs. reflex | 1d8+5 1d8 + dex mod + level poison damage, and immobilize target to end of your next turn | Controlled Demolition At-will, fire, psi, sonic Standard action Close burst 2 Each creature in burst | d20+4 Constitution attack + level vs. reflex | 1d6+4 1d6 + con mod + level fire-sonic damage, and push target 1 squares; if you are bloodied, extra 1d6 damage |
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