Bob
Arachnoid - Radioactive
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TraitsGamma Tolerance
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STR: 9 CON: 16 INT: 12 DEX: 18 WIS: 10 CHA: 8
Hit Points: 12 Bloodied: 6 +2 to Bio overcharge. Speed: 6 Initiative:5 AC: 18 Fortitude: 16 Reflex: 17 Will:11
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Gearmechanic's overallskatanacompound bowexplorer's kitkeelboatlaptop computer
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PersonalityHow trusting are you? Suspicous What is your outlook at the start of each day? Hopeful What kind of decision maker are you? Easygoing How conscientious are you about following rules? Pragmatic How empathetic are you? Kind How courageous are you while under fire? Fearful
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SkillsAcrobatics: 5 Athletics: 1 Conspiracy: 2 Insight: 1 Interaction: 0 Mechanics: 2 Nature: 5 Perception: 1 Science: 6 Stealth: 5
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PowersToxic Webs At-will, bio, poison Standard action Burst 1 within 10 squares Each creature in burst | d20+5 Dexterity attack + level vs. reflex | 1d8+5 1d8 + dex mod + level poison damage, and immobilize target to end of your next turn | Radiation Eyes At-will, dark, radiation Standard action Ranged 5 1 creature | d20+4 Constitution attack + level vs. fortitude | 1d10+5 1d10 + con mod + 2 x level radiation damage; target gets -2 on all defenses until end of your next turn |
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