Bob
Arachnoid - Simian
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Traits
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STR: 16 CON: 12 INT: 13 DEX: 18 WIS: 11 CHA: 13
Hit Points: 12 Bloodied: 6 +2 to Bio overcharge. Speed: 6 Initiative:5 AC: 18 Fortitude: 15 Reflex: 18 Will:12
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Gearumpire's paddinglight melee weapondartexplorer's kittentfuel, 5 gallonsheavy flashlightheavy flashlightAncient Junk: Camera flash cube & String of holiday lights
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PersonalityHow trusting are you? Open-minded What is your outlook at the start of each day? Self-assured What kind of decision maker are you? Adaptable How conscientious are you about following rules? Scofflaw How empathetic are you? Theiving How courageous are you while under fire? Cautious
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SkillsAcrobatics: 5 Athletics: 8 Conspiracy: 2 Insight: 1 Interaction: 2 Mechanics: 2 Nature: 5 Perception: 1 Science: 2 Stealth: 5
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PowersToxic Webs At-will, bio, poison Standard action Burst 1 within 10 squares Each creature in burst | d20+5 Dexterity attack + level vs. reflex | 1d8+5 1d8 + dex mod + level poison damage, and immobilize target to end of your next turn | Ape Rage At-will, bio, physical, weapon Standard action Melee or ranged weapon One creature | d20+4 + weapon accuracy Strength attack + level + weapon accuracy vs. AC | 1d6+4 1[W] + 1d6 + str mod + level physcical damage, and you get +2 power bonus on next attack vs target before end of next turn |
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