Bob
Exploding - Gelatinous
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Traits
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STR: 16 CON: 18 INT: 11 DEX: 7 WIS: 10 CHA: 10
Hit Points: 32 Bloodied: 16 +2 to Psi overcharge. Speed: 6 Initiative:4 AC: 19 Fortitude: 22 Reflex: 15 Will:16
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Gearmechanic's overallsyield signmachetemakeshift slingexplorer's kitwater purifier (water not included)riding horseduct tapeclimber's kitwagon
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PersonalityHow trusting are you? Obstinate What is your outlook at the start of each day? Self-doubting What kind of decision maker are you? Easygoing How conscientious are you about following rules? Dutiful How empathetic are you? Kind How courageous are you while under fire? Reckless
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SkillsAcrobatics: 4 Athletics: 12 Conspiracy: 5 Insight: 5 Interaction: 5 Mechanics: 5 Nature: 5 Perception: 5 Science: 5 Stealth: 8
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PowersControlled Demolition At-will, fire, psi, sonic Standard action Close burst 2 Each creature in burst | d20+9 Constitution attack + level vs. reflex | 1d6+9 1d6 + con mod + level fire-sonic damage, and push target 1 squares; if you are bloodied, extra 1d6 damage | Paralytic Goo At-will, acid, bio Standard action Melee 1 One creature | d20+8 Strength attack + level vs. fortitude | 1d8+13 1d8 + str mod + 2 x level acid damage, and target slowed to end of next turn |
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