Bob
Exploding - Mind Breaker
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TraitsGroup Telepathy
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STR: 7 CON: 18 INT: 13 DEX: 10 WIS: 10 CHA: 16
Hit Points: 12 Bloodied: 6 +2 to Psi overcharge. Speed: 6 Initiative:1 AC: 15 Fortitude: 16 Reflex: 12 Will:17
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Gearlight armormachetehunting rifleexplorer's kitlantern (8 hours of lamp oil)binocularsduct tapeheavy flashlight
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PersonalityHow trusting are you? Gullible What is your outlook at the start of each day? Hopeful What kind of decision maker are you? Adaptable How conscientious are you about following rules? Scofflaw How empathetic are you? Oblivious How courageous are you while under fire? Reckless
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SkillsAcrobatics: 1 Athletics: 4 Conspiracy: 2 Insight: 1 Interaction: 8 Mechanics: 2 Nature: 1 Perception: 1 Science: 2 Stealth: 1
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PowersControlled Demolition At-will, fire, psi, sonic Standard action Close burst 2 Each creature in burst | d20+5 Constitution attack + level vs. reflex | 1d6+5 1d6 + con mod + level fire-sonic damage, and push target 1 squares; if you are bloodied, extra 1d6 damage | Psychic Assault At-will, psi, psychic Standard action Ranged 20 1 creature | d20+4 Charisma attack + level vs. will | 1d10+5 1d10 + cha mod + 2 x level psychic damage |
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